WindLightTM Technology

| Overview | Features | Sample Scenes I | Sample Scenes II | Performance | Integration |

This scene, of downtown Los Angeles, shows what a difference WindLight can make to a pre-existing city model. WindLight is shown running on top of three standard lighting methods: default lighting, lightmaps, and dynamic shadows. Smog and haze are accurately represented, time of day is shifted, and nighttime settings are seamlessly activated.

Video



51MB AVI (3:31)

Screenshots



WindLight's core fuctionality is shown in the following mountain terrains, including shifting between WindLight presets, changing cloud cover, cloud shadows, time of day, and sunlight attenuation.

Video



20MB AVI (3:48)

Screenshots



In this scene, a group of M1 Abrams tanks are rendered in a desert environment. WindLight casts everything in appropriate hues, and renders true desert lighting conditions. The tanks are also shown rendered white-hot in FLIR.

Screenshots


Sample Scenes II >>